€15 · 60-minute 1:1 session

One session to steady your art, animation, or game build.

Bring the scene, shot, or mechanic you’re stuck on. We fix it together live, capture the next passes, and you leave ready to keep shipping.

Beginner-safe, calm mentoring for students, self-taught creators, and early-career creatives.

Book whenever you need targeted help—no free discovery calls, no sales funnel, just steady support when you hit a blocker.

No long-term commitment—book a single session whenever you need help. Stripe checkout · instant scheduling · refund if I can’t help.

Live co-working with real files

Screen-share the current shot or scene. I diagnose the artistic + technical blocker and rebuild the fix with you.

Written recap + recording

(optional) follow-up within 12 hours so you can replay the draw-over, rig tweak, or blueprint walkthrough.

Beginner-safe pacing

Grounded coaching that still anchors to pro art direction and production standards.

Who this mentoring is for

You’re exploring art, animation, or indie game development and want a calm co-pilot who keeps the work honest without crushing your pace.

You only need to book when you’re ready for precise help—no ongoing contract and no pressure to “join a program.”

  • Students who want clarity and proof before critiques, exams, or portfolio reviews.
  • Self-taught builders who need feedback from someone who still ships rigs, shots, shaders, and tools.
  • Early-career creatives who want steady accountability without feeling judged.

You’ll leave with...

Every session ends with proof you can keep building.

We keep the scope tiny so the blocker is fixed on-call and the next week already has a plan.

  • A solved blocker or rebuilt section

    We edit your actual scene, animation, blueprint, or design file and leave it working or clearly prototyped.

  • A short checklist for the next pass

    You walk away with a 3–5 step plan that keeps your next work session organized and realistic.

  • A practice drill or scene snippet

    I hand over a small repetition task (thumbnail batch, mocap cleanup pass, blueprint variation) so you can reinforce the win.

  • Optional recording & recap

    Need to replay the draw-over or graph editor timing? I send a written recap and link within 12 hours.

How it works

  1. Book the €15 session. Stripe checkout unlocks the private Calendly link instantly—no intro call or subscription.
  2. Share your file and goal. Drop a few lines in the prep form plus any links, builds, or questions. I review everything before the call.
  3. We build, then document. We co-work for 60 minutes, fix the problem live, and capture next steps, drills, and references so you can keep going solo.

What we can cover

Every call is scoped to one clear win so you can prove progress after just one session.

Art & design tune-ups

We tighten drawings, color, layout, or visual development so critiques feel calm and intentional.

  • Live draw-overs on characters, props, or environments.
  • Simple value/color plans you can reapply to other pieces.
  • Portfolio-ready framing tips for critiques and submissions.

Animation & motion polish

We bring one shot, cycle, or motion capture pass up to review-ready quality.

  • Playblast feedback with frame-specific notes.
  • Blocking or polish sessions done together in your software.
  • Checklists for arcs, spacing, and timing you can reuse.

Game dev & tech art support

We debug a feature, rebuild a shader, or reset scope so your next sprint is realistic.

  • Live blueprint or script walkthroughs until it behaves.
  • Feel tests, tuning, and instrumentation to measure progress.
  • Mini roadmaps that still account for homework, jobs, or exams.
Book a €15 session

No subscription, no minimum commitment—book the single session exactly when you need it.

About the mentor

I mentor creative students and junior teams through the full pipeline.

I’m the mentor behind Toucan.ee and I still draw, animate, and build tools daily. I’ve coached university cohorts, indie studios, and solo artists through art direction, Unreal workflows, and production planning.

Sessions stay humble and practical—no hype, no ego. You get the same production rigor I use on paid studio work, but in a single, student-safe call that respects your pace and budget.

FAQ

Quick answers so you can book with confidence.

What if I’m a complete beginner?

That’s who most sessions are for. We keep the hour focused on one improvement, explain every tool we touch, and capture notes so you can practice safely afterward.

What do I need before the call?

Just your current file or build, a short description of what’s stuck, and the software you already use (Blender, Krita, Unreal, Godot, etc.). I review everything before we meet.

Can I only book one session?

Yes. There’s no long-term contract. Most students book when they need a confidence check or have a big critique coming up, and that single call is enough.

What happens if I need to reschedule?

You can move or cancel the slot up to 12 hours before the call. If something urgent happens, email me and we’ll find a new time or I’ll refund you.

What if we can’t finish everything?

We still document what changed, what to practice, and what to tackle next. If I can’t meaningfully help, I refund the session.

Questions before you book? Email toucan.sg@gmail.com anytime.

Read the tutoring policies