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Share your current build
You bring your Unity or Unreal project, recordings, or notes before the call.
€15 · 60-minute private session
Bring your current build, blocker, or prototype. We solve it together live, and you leave with a clear next-step plan.
Limited intro offer while new tutoring slots are being opened.
Proof of Work
Recent collaborators who brought me in for production mentoring and technical support.
How It Works
Each session is built to remove one real production blocker and move your game forward immediately.
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You bring your Unity or Unreal project, recordings, or notes before the call.
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We screen-share and solve performance, gameplay, art-tech, or production workflow issues together.
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You get concise next actions so momentum continues after the session ends.
What We Can Work On
Core loop, state flow, interaction logic, and system clarity.
Trace bottlenecks, remove instability, and improve frame behavior.
Materials, shaders, lighting setup, and visual implementation flow.
Turn raw work into clear, shippable, presentation-ready outcomes.
Client Feedback
“He helped us as a technical artist on Thalassophobia and gave clear focus for marketing visuals while fixing issues fast.”
“He caught optimization bottlenecks quickly and explained the why behind every fix. Our team left stronger.”
“He went beyond the program and genuinely cared that our team succeeded.”
Intro Offer
Use this session to remove a blocker, upgrade your build quality, and get a practical roadmap.
FAQ
Yes. Sessions are adapted to your current level, whether you are early in learning or already building production-ready work.
Yes. Bring your current project files, recordings, or issue list and we will work directly on real blockers.
Mainly Unreal and Unity, plus common art-tech workflows used around them.
Ready to move your project forward?