1:1 Game Dev Mentoring

Senior guidance for the engineering side of making games.

For beginners, hobbyists, and small indie teams. Engine-agnostic. Godot, Unity, Unreal, or your own. Bring what you are stuck on; leave with a concrete next step.

Book a session (opens in new tab) €75 · 60 min · 1:1 video call

A decade in production pipelines · replies within 24h · based in Estonia

This is for you if…

  • You're picking your first engine and want to start a real project.
  • You're building something on the side and stuck on a specific problem.
  • You're on a small indie team (2–5) and want senior input without hiring senior.
  • You can write some code, but the engineering side of game-making feels overwhelming.
  • Architecture and code structure that scales with your project
  • Tooling, pipelines, and version control for game projects
  • Debugging, performance, and keeping scope under control
  1. Book a 60-minute session and tell me what you are working on.
  2. I meet with you 1:1 over video.
  3. You leave with a concrete next step.

I'm Sreyeesh Garimella, based in Estonia. I've spent the last decade building production tools and pipelines for studios. I mentor the engineering side of game-making, the parts that transfer no matter which engine you pick.

I'm a complete beginner. Is this for me?
Yes. A lot of what I do is help people choose an engine, scope a first project, and avoid the traps that stall beginners.
Which engine do you teach?
I'm engine-agnostic. The concepts I focus on (architecture, tooling, debugging, scoping) carry across Godot, Unity, Unreal, or a custom stack. Bring whatever you're using.
How long is a session?
60 minutes, 1:1, over video. €75 per session.
Can I book more than one?
Yes. Most people book a single session first, see if it's useful, and come back when they hit the next wall.

Ready when you are.

Book a 60-minute session and come prepared with what you are working on.