Sreyeesh Garimella

Pipeline TD and Software Developer

Available for work

Experience

Toucan Studios OÜ

Technical Mentor and Production Workflow Specialist

Jun 2023 - present Estonia
  • Mentored junior developers on Python, Git, pipeline standards, and technical problem-solving.
  • Delivered formal tutorials and documentation to support team growth.
  • Led sprint-style development cycles and tracked tasks to deliver tooling on schedule.

DNEG

Lighting TD / Pipeline Support

2022 - 2023 Remote
  • Built Python tooling in Maya and Katana supporting USD shot workflows and RenderMan rendering.
  • Collaborated with R&D and creative supervisors on show-specific tool development.
  • Gathered and actioned stakeholder feedback on pipeline tasks.
  • Provided face-to-face technical support to artists and bridged technical and non-technical teams.

Blizzard Entertainment

Production Show Technician - In-Game Cinematics

May 2021 - Nov 2021 Remote
  • Developed Python and Lua tools integrated with ShotGrid.
  • Supported lighting, rendering, and publishing workflows.
  • Mentored artists on workflow issues and supported technical handoffs between TDs and production.

Boulder Media

Render Wrangler

Nov 2019 - Jan 2021 Dublin, Ireland
  • Managed render farm operations under tight deadlines.
  • Coordinated with artists and production to resolve issues.

Walt Disney Animation Studios

Assistant Technical Director

Jul 2019 - Aug 2019 Burbank, CA
  • Supported technical production systems across shot and asset work.
  • Helped troubleshoot DCC and pipeline workflow issues.

Encore VFX

Pipeline TD

Dec 2018 - Feb 2019 Burbank, CA
  • Supported pipeline and technical operations on VFX productions.
  • Resolved DCC and workflow issues for artists.

FuseFX

Render Wrangler

Aug 2018 - Dec 2018 Los Angeles, CA
  • Diagnosed rendering failures.
  • Maintained production render pipelines.

CoSA VFX

Render Wrangler

Dec 2016 - Aug 2018 Los Angeles, CA
  • Delivered two years of render farm management.
  • Supported V-Ray and Redshift rendering workflows.