Your creative career playbook

Field notes, frameworks, and real-world lessons from mentoring animators and game designers across the globe.

Latest posts

Grab a coffee and dig into the newest ideas.

  • November 17, 2025 • 3 min read

    Teaching Unreal Engine 5.6 + Git: From Backup Tool to Production Pipeline

    Learn how to combine Unreal Engine 5.6, Git, and CI/CD into a clean, studio-style workflow using the teaching project UEGitWorkshop. In this short recap, I walk through how we set up Git LFS, automated builds, enforced Conventional Commits, and used GitHub Actions to keep an Unreal project stable and production-ready—skills I now teach through Toucan Studios (toucan.ee) for studios, schools, and indie teams.

    Read article →